I am currently a Research Assistant at Computer Vision and Geometric Learning lab (CVGL) supervised by Prof. Peidong Liu. I obtained bachelor degree of Information Engineering from Guangdong University of Technology in 2024. Previously, I worked as a research intern in CVGL during my senior year, focusing on 3D reconstruction. In the summer of 2023, I visited the University of Cambridge to study deep learning and computer vision. Before that, under the supervision of Prof. Wei Meng, I studied robotics and the application of computer vision in intelligent robots, such as VO/VIO/SLAM. My research interest lies in 3D vision and Robotics. I aim to construct a representation of the real world in computers that mirrors human visual perception, fully utilizing latent information in 2D images such as blur, optical flow, events, or camera poses. I believe if we can reconstruct 3D/4D scenes in real-time from a video and obatain more information such as mesh, surface normal, texture, material and scene flow, it will helps robots to think more like humans so that they know how to efficiently interact with the real world.
Paper acceptation:
Our paper BeNeRF is accepted to ECCV 2024! Thanks to all collaborators!* denotes equal contribution or advising; † denotes corresponding author
TL;DR: We explore the possibility of recovering the neural radiance fields and camera motion trajectory from a single blurry image
TL;DR: I developed programs for robot navigation and localization, object recognition, and control algorithms to finish automatic storage task.
TL;DR: Working with GuoHua Zhang on deploying Intel T265 Camera and Visual Odometry for Localization of UAV. I also used ZED Camera to collect dataset to evaluate the performance of ORB-SLAM2 and Stereo-DSO.
Thanks to Wenyi Zhang for taking the portrait for my homepage.